When I was at LCC doing my MA in Screenwriting one of our tutors had us do an exercise where she brought in various images and we used them as writing prompts. It was surprising just how helpful a visual could be in generating ideas.
After our talk with Ana, Simon created this image of a fractal rising up out of a desert. It reminded me of our trip to Normandy and seeing the half submerged land-bridges on the beach. These rusting structures that were remnants of a by-gone era. This fractal in the desert image got me thinking and I started to create a story around this.
Our new story:
Fractus is a Sci-Fi VR narrative adventure game, set on a “planet” made of fractals, hidden in the far-reaches of an isolated galaxy. In this coming-of-age story you take on the role of orphaned MELODY (15), who must save the life of an eternal being FRACTUS, the only parent you’ve ever known and what you believe to be your only hope of survival. As you solve puzzles and engage with the world, you’ll unlock the hidden truth of Melody’s strange existence.